game made by one person in ~24 hours

Controls

  • Movement : WASD, Arrow Keys, D-Pad or Left Joystick

Thats all!

How to Play

Every 16 bars (8 normal + 8 colored), the state of the game switches to one of three colors; Cyan, Magenta or Yellow. At each state, different obstacles will become hazardous. Just avoid any white obstacles. All the while different particles will be flying at you. 

Yellow is the least obvious stage. To help, the first beam is ALWAYS the top  1/3 of the screen.


Art and Music by me

Fonts and SFX used:

Edit Undo Font Family · 1001 Fonts

https://www.fontspace.com/vaticanus-font-f128585

Edit Undo Font Family · 1001 Fonts Freesound - 8-bit "failure" sound by

 AceOfSpadesProduc100 Freesound - Lose_C_05 by cabled_mess



Published 10 days ago
StatusPrototype
PlatformsHTML5
Authormaozipan
GenreAction, Rhythm
Made withGodot
Tags2D, Bullet Hell, Colorful, Godot, Pixel Art, Singleplayer, Top-Down
AI DisclosureAI Assisted, Code

Comments

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interesting game. I really thought that the blue and purple things were obstacles, but aparently they're not. I don't like how at 16 points a big giant laser that covers a third of the game just spawns, without any visual indicator